Christmas Chaos XIII: Tournament Rules & Round One Information

December is less than a week away, so it is time to finally get Christmas Chaos underway. Find out which armies will be participating along with the Qualifiers’ round information.

Designed by Master DS

Information and Rules

Christmas Chaos XIII is due to commence on Saturday, December 2 with the Qualifiers. Due to the holidays falling on a weekend this year, the tournament will last five weeks concluding with a Grand Finals battle on December 30.

Qualifiers: December 2

Quarter Finals: December 9 & 10

Semi Finals: December 16 & 17

Grand Finals: December 30

In order for the tournament to run smoothly, we are putting the following rules in place. They are based on the previous tournament’s rules decided upon by the Army Board:

  • Reviews will only be allowed for Grand Finals and will be conducted by unaffiliated (to the battle) Head Judges.
  • Just like in the previous tournaments, there have been deadlines set in regard to the review process:
    • Leaders cannot request a review after three hours from the long results being posted and they cannot submit evidence more than 21 hours after requesting a review (videos should be submitted as soon as possible).
    • Head Judges must inform both armies about the review and if it is going ahead as soon as possible.
    • The deadline for the Head Judges to review the battle will be 24 hours after the evidence deadline.
  • Dual enlistment is not allowed and individuals may only attend for one army. They must stick with that army for the duration of the tournament, even after an army is eliminated.
  • The judging will be undertaken by Club Penguin Army Judges and organized by the Head Judges.
  • All armies have a right to veto two judges per battle. Once an army has vetoed two judges, it cannot decline any more for that battle. Vetoes cannot occur past the four hour mark and the Head Judges can not be vetoed per new judging guidelines.
  • Judges will be announced well in advance (typically shortly after the week’s schedule is announced).
  • All battles will have three judges, with the exception of the Grand Finals, which will have five judges.
  • Each army will have two vetoes per battle. However, in the Grand Finals, the participating armies will be allowed to have three vetoes, only if there are enough judges to ensure the places are filled. If there aren’t, the current veto rules will remain.
  • Anybody banned from Battleground cannot participate in tournament battles (including but not limited to attending on alts, leading from Discord or other third-party websites, etc.) If found guilty of violating this rule by administrator discretion, the army they are involved with will be disqualified.


The seedings for Christmas Chaos XIII were based on the last four weeks before the tournament’s organization commenced. In case of a tie, the higher maxes were the deciding factor.

[1] Army of Club Penguin

[2] Elite Guardians

[3] Rebel Penguin Federation

[4] Water Vikings

[5] Help Force

[6] Templars

[7] Special Weapons and Tactics

[8] People’s Imperial Confederation

[9] Penguins of Madagascar

Click here for the seedings statistics

Qualifier Timings

Two armies will battle this upcoming weekend to advance to the Quarter Finals. The remaining seven armies will start the tournament from the next round.

Christmas Chaos XIII

Saturday, December 2

 Penguins of Madagascar vs. People’s Imperial Confederation

3pm EST | 2pm CST | 1pm MST | 12pm PST | 8pm GMT

Another big thank you to Master DS as, without her, none of this would be possible. I made things difficult for her due to my old age, so be sure to thank her. Additionally, we are grateful for the judges support and their supervision of the tournament. Despite the weird timing of the holidays falling on a weekend, we are hoping for a great month of competitive battles. Will the Rebels be able to defend their Holidays Champions title or will another army emerge victorious from the tournament?

More Information

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Mchappy is interning at Club Penguin Armies as the Chief Executive Producer. Max held him at gunpoint to finish his biography.

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