Legends Cup XIV: Tournament Rules & Qualifiers Information

Following some last minute drop outs, we can confirm that nine armies have signed up for Legends Cup XIV. Therefore, we are now happy to present you the Legends Cup XIV information and timings.

Designed by Master DS

Information & Rules

Legends Cup XIV is due to commence on June 22 with the Qualifiers. Due to the nature of it being in double elimination formation, the tournament will run across six weeks. The tentative date for the Grand Finals is to be Saturday, August 3.

Winner’s Bracket

Qualifiers: June 22

Round 1: June 29 & 30

Semi Finals: July 7

Winner’s Finals: July 20

Grand Finals: August 3

loser’s bracket

Round 1: July 6

Round 2: July 13

Round 3: July 20

Loser’s Finals: July 27

Grand Finals: August 3

In order for the tournament to run smoothly, we are putting the following rules in place. They are based on the previous tournament’s rules decided upon by the Army Board:

  • Reviews will only be allowed for Grand Finals and will be conducted by unaffiliated (to the battle) Head Judges.
  • Just like in the previous tournaments, there have been deadlines set in regard to the review process:
    • Leaders cannot request a review after three hours from the long results being posted and they cannot submit evidence more than 21 hours after requesting a review (videos should be submitted as soon as possible).
    • Head Judges must inform both armies about the review and if it is going ahead as soon as possible.
    • The deadline for the Head Judges to review the battle will be 24 hours after the evidence deadline.
  • Dual enlistment is not allowed and individuals may only attend for one army. They must stick with that army for the duration of the tournament, even after an army is eliminated.
  • The judging will be undertaken by Club Penguin Army Judges and organized by the Head Judges.
  • All armies have a right to veto two judges per battle. Once an army has vetoed two judges, it cannot decline any more for that battle. Vetoes cannot occur past the four hour mark and the Head Judges can not be vetoed per new judging guidelines.
  • Judges will be announced well in advance (typically shortly after the week’s schedule is announced).
  • All battles will have three judges, with the exception of the Grand Finals, which will have five judges.
  • Each army will have two vetoes per battle. However, in the Grand Finals, the participating armies will be allowed to have three vetoes, only if there are enough judges to ensure the places are filled. If there aren’t, the current veto rules will remain.
  • Anybody banned from Battleground cannot participate in tournament battles (including but not limited to attending on alts, leading from Discord or other third-party websites, etc.) If found guilty of violating this rule by administrator discretion, the army they are involved with will be disqualified.
  • In order to avoid color clashes in battles, the Head Judges have requested that armies wear the differing colors for the battles that may have a clash in color during the tournament.
    • Large costumes are not allowed to be worn at any point during the tournament.
  • Per a ruling by the Army Board voted in on February 24, 2024, there will be no “advantage” granted to the army representing the Winner’s Bracket. At best, their natural advantage will be having two weeks to prepare for the Grand Finals and having rest time in between.

Seedings

The seedings for Legends Cup XIV were based on the last Top Ten Armies of the Month, similarly to Around the World Cup. In case of a tie, the higher maxes were the deciding factor.

[1] Elite Guardians

[2] Water Vikings

[3] Rebel Penguin Federation

[4] Army of Club Penguin

[5] Help Force

[6] Templars

[7] People’s Imperial Confederation

[8] Special Weapons and Tactics

[9] Squids

Qualifier Timings

Two armies will battle this upcoming weekend to advance to Round One, with the losing army being knocked out. The remaining seven armies will start the tournament from the next round, where double elimination will begin.

Zeus’ Winner versus Hades’ Loser


Saturday, June 22

Special Weapons and Tactics vs. Squids

3pm EST | 2pm CST | 1pm MST | 12pm PST | 7pm GMT


Now more than ever it must be said how appreciative we are to have Club Penguin Army Judges. Without them, a double elimination tournament to this magnitude could not even occur. Additionally, thank you to Koloway and Master DS on bouncing ideas off one another to create a spectacular bracket graphic. It’s exciting to finally see a double elimination tournament be reintroduced to the community, and during such an iconic season for the army community. Will this end up being one of the most controversial tournaments of all time?

Mchappy

Chief Executive Producer

More Information

Filed under: Announcement, Latest News, Tournament | Tagged: , , , , , , , , , ,

Mchappy is interning at Club Penguin Armies as the Chief Executive Producer. Max held him at gunpoint to finish his biography.

3 Responses

  1. AhsokaTano24 June 17, 2024 (5:33 pm)

    Ahem. Why the fuck is Templars facing RPF?!

  2. […] tournament of the year, Legends Cup XIV has kicked off with a twist. This year, the tournament is double-elimination. Unfortunately for one unlucky army, the Qualifiers Round is exempt from this. After an exciting […]

  3. […] battle between the Army of Club Penguin and the Rebel Penguin Federation took place. As the Legends Cup XIV tournament is around the corner, let us watch the two armies preparing for their upcoming […]

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