Ranking the CPJ Fair Games

Sometimes, the army community takes a break from the battle and just sits and enjoys the various Private Servers that exist around Club Penguin. This post is a time like this, focusing on the game that houses armies instead of the armies themselves.

Designed by Master DS

The Fair

Club Penguin

The Fair party is one of the most classic parties in Club Penguin. It first appeared in 2007, named the “Fall Fair“. That year’s edition set the theme for the following Fair parties, despite it changing names and becoming “The Fair” in 2009 – a change that happened because of the increased popularity of the game in the southern hemisphere, where it was spring. The 2007 edition also had 6 out of the total 8 special main games of the party. The party took place every year from 2007 to 2015, skipping 2013, while for the last two years it happened early in the year.

In 2008, the Arcade Circle, later named Bonus Game Room, was added. With that, two more Fair games were brought into Club Penguin. However, the room was members-only in 2008, only opening to everyone the year later. In 2009, the Great Puffle Circus opened for members only, connected to the Forest. It took till the 2012 edition to open to all players. In 2014 and 2015, the Amazement Park was also added, together with the Galaxy Park, and with them, several rides and activities were brought as well. Most of them survived 11 years later and have been included in this year’s Club Penguin Journey‘s Fair party.

Club Penguin Journey

In Club Penguin Journey, the first Fair party was hosted in 2023 and looked similar to the 2012 one, in terms of the available content. In the 2024 edition, CPJ quests were included in the party, and Amazement Park also came back as a remake. The Galaxy Park was removed, and its rooms were added to the Amazement one. The 2025 and 2026 ones were similar, with some changes. In 2025, it was called “The Fair Games” and also included special color rooms for the Green, Red, Yellow, and Blue teams. This year, it is called the “Food Fair” and has a food theme and food stands instead of color rooms.

The Ski Hill and the Stadium, as seen in the CPJ Party this year

Ranking the CPJ Fair Minigames

The party’s main element is the extra special minigames and the ability to receive tickets through them, which can then be redeemed for rewards. First, I will describe each game, how “ticket-efficient” it is, and how fun I believe it is. Then, I will make the ranking from 1 to 8. The games are categorised based on the room they can be found in.

This game is located in the Dock and is one of the first 6 original ones from 2007. It was absent from the 2009 & 2010 versions after having bugs, and its name also changed to Spin to Win in the later Club Penguin Fair parties. Its idea is simple. The player drags and spins a wheel that has values from 5 – 50 and an extra spin chance. The number of tickets one receives is the combined number of points, with some exceptions. If someone receives 80-90 points then the tickets are doubled, for 91-100 they are tripled, and for 100+ they become 0. The player has 3 spins at the beginning and can choose to end the game at any point.

This game is a fun one and probably the one that involves gambling the most. The maximum number of tickets one can get is 300, so not as many as other games. There is also a chance to fail and get 0, so it is not that ticket-efficient. It is good to play if you need a small number of tickets and have some free time, but for expensive item grinding, it’s not ideal.

This one is another game in the Dock that is apart of the 6 original ones. The game appeared in all Fair versions, but in 2014 and 2015 ones it was redesigned and renamed to Lunar Launch. It is probably the easiest and simplest game. You try to hit the target in the middle with much power in order to ring the bell. If you are successful, you get 25 tickets, if you come near it but fail, you receive 10 and if you fail completely, you get 5. As Ring the Bell, it was always in the Dock, while as Lunar Launch, it was in the Galaxy Park.

Ring the Bell

It is useful for cheap items or if you are a few tickets short of buying something. With its low ticket return, it is not ticket-efficient if you wish to buy an expensive item, but it is still one of the iconic Club Penguin Fair games.

The final game in the Docks is the Puffle Shuffle. It has also appeared in the Forest and in one of the Amazement Park rooms as well in the original Club Penguin. In this game, there are three different-colored puffles hidden, each under a hat. The hats get shuffled, and then the player has to click the hat where the requested puffle is hidden. It is probably the toughest game among the Fair ones. The player can make up to 3 mistakes before the game ends.

Puffle Shuffle

After each correct guess, the amount of tickets earned increases. That way, the game can have a very high ticket return. People try to track the puffles; however, tracking 2 at once can be difficult as the game progresses, so it is easier to make mistakes. A cheating alternative is to record the screen during each round and then look back at the recording to guess correctly. Without cheating, the game is fun, but it can be tougher to successfully track the puffles long term and earn many tickets. While cheating makes it easier to earn more tickets, the game becomes less fun.

Moving on to the Forest, the next game is the Memory Card Game. The game had also appeared on the Beach and in one of the rooms of the Amazement Park during the original Club Penguin, while being a part of the first 6. Its aim is to find the matching pair of cards. It is one of the simplest games and is based on the “Pairs” game. The fewer moves you take to match the 24 cards (12 pairs), the more tickets you can receive. However, the number of tickets is not that large, making the game not so ticket-efficient. It is still a fun game, though, for someone who is casually collecting tickets.

Memory Card Game

The second minigame in the Forest is the Puffle Paddle. It is another one of the original 6 and has also appeared in the SnowForts and the Amazement Park rooms in the original Club Penguin. In this game, the player has to keep puffles in the air using a table tennis racket. The player loses when all puffles fall down. After a while, new puffles drop from above, and the more puffles one manages to hold, the more points they get. Points also increase when the player keeps bouncing the same puffle for a while. The ticket calculation is more complex, with the maximum number of puffles juggled at once also being taken into consideration, as well as the number of bounces of the puffle that was bounced the most.

Puffle Paddle

The game is a very fun one and can give many tickets in a short time if one can juggle many puffles at once. This makes it a good contender for the best CPJ Fair game.

The final game of the original 6 is the Feed-A-Puffle. It is located in the Cove, where it was also placed in the original Club Penguin, before the opening of the Amazement Park and its move into its rooms. In this game, the player needs to feed the puffles using a machine that throws Puffle-Os into their mouths. The total number of available Puffle-Os per game is 100, and the game ends when the machine runs out of them, or 100 puffles have appeared. Each puffle color has a different trait and gives a different number of tickets when fed. Below, you can see a list of the traits and rewards of the main puffles on CPJ.

Source: the CPJ Wiki

In the current Fair party, there are also some extra puffles added with unique behaviours and rewards. You can read the details below.

Source: the CPJ Wiki

The game is fun, fast-paced, and has high rewards, making it very good for grinding tickets for items.

Feed-A-Puffle

The Puffle Soaker game is one of the two games in the Bonus Game Room. It has always been there except in 2014 and 2015, when it moved to the Amazement Park rooms. In this game, you have to hit the puffles in the targets with water while avoiding being hit by items that occasionally launch from the targets. You also have to avoid hitting the penguin characters because, in that case, you lose points. The game lasts 90 seconds and also counts a “combo” when you don’t make mistakes.

Tickets are given based on a formula that accounts for the score, items dodged, and the combo. Usually, one does not get more than 150 tickets, which makes the game not as good for earning tickets. It also has some bugs/issues when you try to aim at a target, because it may hit closer or farther than it. Nonetheless, it is still fun to play, just not as much as some other options.

Puffle Soaker

The final one of the 8 games is the Balloon Pop. It is also located in the Bonus Game Room, where it has always been, except in 2014 & 2015, in the same way as the Puffle Soaker. In this game, you control a hot air balloon with a fan and try to bump into balloon targets to throw them into the surrounding cacti. When they reach the cacti, they burst and release tickets. The more you play, the larger the targets that appear, which give even more tickets. If you hit the cacti, you lose a life, out of the three you have. There is also a trampoline at the bottom where the balloon can bounce.

Balloon Pop

The final number of tickets is calculated based on the streak of target balloons you popped before popping your own balloon, or quitting, multiplied *10 + the number of tickets you gathered from the popped balloons. The game is fun to play and good if you want to get many tickets at once, as you don’t have to rejoin all the time and can keep playing. As the number of tickets you earn increases, the more you play, it is very efficient for attempting to get expensive items.

Amazement Park Extras

In the Amazement Park in CPJ, there are 7 rooms in total, with two of them, the Marooned Lagoon and the Buccaneer Boats, being connected. The Medieval Monsters, Bullseye, and Marooned Lagoon have targets in them that give the player 2 tickets after being hit. The Virtual World spawns food items that give 10 tickets when the player walks on them. Those two are not exactly games like the rest, but interactions on the island.

Amazement Park on CPJ

The Ranking

Behold… it is time to finally rank the 8 games.

1. Feed-A-Puffle

2. Balloon Pop

3. Puffle Shuffle

4. Puffle Paddle

5. Ring the Bell

6. Memory Card Game

7. Grab and Spin

8. Puffle Soaker


Do you agree with this ranking? What would you place differently? Would you like to see more content like this? 

JojoTeri
Chief Executive Producer

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