The night has fallen over Club Penguin Armies, and the Casino is open for play. Starting next weekend, Legends Cup XV will take center stage, bringing with it high-stakes battles and an atmosphere thick with anticipation. As armies take their seats at the table, only the sharpest minds and fiercest fighters will survive the gamble.

Designed by Dino, Edu14463 and MasterDS
Information
Legends Cup XV is set to commence next weekend with a Qualifier Round. The victorious armies will proceed to the next round, the Quarter Finals, which will happen the following week. Following the Casino theme, the Quarter and Semi-Finals will have a fun and creative twist: now is the time to gamble.
As soon as the Qualifier Round is over, the names of the winning armies and those who advanced directly to the Quarter Finals will be placed on a wheel. The Administration will live stream the Wheel in the Discord server voice chat. This will decide the bracket matchups. The same thing will also happen for the Semi Finals, after the Quarter Finals winners are known.
This time, we see 13 armies participating in the tournament, making it even more exciting. The full schedule of the tournament is as follows:
Qualifiers: July 19th & July 20th
Quarter Finals: July 26th – July 27th
Semi Finals: August 2nd – August 3rd
Grand Finals: August 9th
Information about the Quarter Finals round will be published after the Qualifiers.
Rules
To ensure the tournament runs smoothly, we have established the following rules based on previous and recently updated tournament policies. Please make sure to read them carefully.
- Reviews will only be allowed for the Grand Finals and will be conducted by unaffiliated (to the battle) Head Judges.
- Just like in the previous tournaments, there have been deadlines set concerning the review process:
- Leaders cannot request a review more than three hours after the final results are posted. Additionally, they cannot submit evidence later than 21 hours after requesting a review (videos should be submitted as soon as possible).
- Head Judges must notify both armies about the review and whether it will proceed as soon as possible. The deadline for the Head Judges to complete the review is 24 hours after the evidence submission deadline.
- Dual enlistment is not allowed, and individuals may only represent one army for the duration of the tournament, even if their army is eliminated. Vets rejoining after this announcement must provide proof of their veteran status. Admins will coordinate with armies throughout the tournament to address concerns, including verifying enlistment prior to this time if necessary. Additionally, with the new Advisors rule that passed, stating that all armies must count them as ranks, Advisors will be held to this standard and can only attend for one army.
- The judging will be undertaken by Club Penguin Army Judges and organized by the Head Judges.
- Each army has the right to veto up to two judges per battle. Once an army has used both vetoes, it cannot issue any more for that battle. Vetoes must be made before the four-hour mark and cannot be used against Head Judges unless they are affiliated with an army. If no available judges remain after the vetoes, the Head Judges may appoint individuals, including those previously vetoed, to ensure the battle proceeds smoothly.
- Judges will be announced well in advance (typically shortly after the week’s schedule is announced).
- Each room will have three judges. If there are not enough judges, a Head Judge may count as two. The Grand Finals will have five judges.
- Anybody banned from CPA Battleground cannot participate in tournament battles (including but not limited to attending on alts, leading from Discord or other third-party websites, etc.). If found guilty of violating this rule by administrator’s discretion, the army they are involved with will be disqualified.
To avoid color clashes in battles, the Head Judges have requested that armies wear differing colors for battles that may have a clash in color during the tournament. Club Penguin Armies will contact the following armies to determine color changes: ACP, Aliens, HF, SL, VT, and WV.
Armies are encouraged to make custom uniforms for the tournament, that match the theme. Make sure that you don’t use large items in your uniform. Direct message an image of your uniform to the CPA admins, so that it can get approved. Then, you can use it for the tournament battles.
Groups & Timings

Designed by Dino
Saturday, July 19th
Void Troops vs. Fire Vikings
3pm EST | 2pm CST | 1pm MST | 12pm PST | 8pm UK | 12:30am IST
Water Vikings vs. Scarlet Republic
4pm EST | 3pm CST | 2pm MST | 1pm PST | 9pm UK | 1:30am IST
–
Sunday, July 20th
Help Force vs. Special Weapons and Tactics
2pm EST | 1pm CST | 12pm MST | 11am PST | 7pm UK | 11:30pm IST
Doritos of Club Penguin vs. Shadow Legionaries
3pm EST | 2pm CST | 1pm MST | 12pm PST | 8pm UK | 12:30am IST
Elite Guardians of Club Penguin vs. Templars
4pm EST | 3pm CST | 2pm MST | 1pm PST | 9pm UK | 1:30am IST
As always, we would like to thank Dino and Master DS for providing all the graphics for the tournament. We would also like to extend our gratitude to the Head Judges and Judges at Club Penguin Army Judges for their support and preparation.
Best of luck to all participants, may the best army win! Who do you think will move forward to the next round? Which battle are you most excited to watch? If you could bet on an army, which one would you bet on?
Edu14463 & Jojo Teri
Golden Age of CPA