Community Reacts: Candy Crusher Brawl

The sweet and heated Candy Crusher Brawl took place on February 14. Considering this was a unique tournament with a first-of-its-own format, let us see what the army community thinks about this epic brawl

Designed by Wynn

The Candy Crusher Brawl was jam-packed with armies fighting for pure dominance. The following Major armies participated in the brawl: Help Force, Rebel Penguin Federation, Doritos of Club Penguin, Army of Club Penguin, and Aliens. The Small/Medium Division consisted of People’s Imperial Confederation, Water Vikings, Elite Guardians, Scarlet Republic, and Smart Penguins

The Brawl featured a challenge system where armies competed to complete tasks with the highest efficiency. The army that performed the best in each challenge earned points, and the one with the most points at the end emerged victorious. This tournament was all about speed, strategy, and precision. In the S/M Division, the Water Vikings claimed victory with 13 points, while in the Major Division, the Rebel Penguin Federation triumphed with a total of 14 points. This event highlighted the importance of teamwork and adaptability in meeting the given challenges.

Major Brawl

Club Penguin Armies asked the army community for their thoughts on Candy Crusher Brawl.

Zooy, SP Leader: To be fully honest, that was one of my favorite tournaments so far. I didn’t really get to actively attend the ToTT, so I enjoyed this tournament (despite losing)! I loved the challenges, albeit the lag. If there were more rooms/challenges, with more variety and army engagement, I think it’d definitely be a fun one-off tournament! I’m aware not everyone likes this genre of tournament, but I think a balance between just fun and skill within armies is important. I’m definitely excited to see the evolution of this “challenge-type” tournament. SP SP SP

GeoIonut, Help Force: Candy Crush Brawl was a really exciting and unique experience. It wasn’t just about who had the biggest size or the fastest tactics it challenged armies to adapt to different objectives and think outside the box. Help Force went in with full energy, and even though the competition was tough, we showed our strength and teamwork throughout the event. The mix of traditional battling and fun objectives made it unpredictable and even more competitive.

Roxxy, ACP Leader: Honestly I think this tournament was really different and unique, which is the type of tournaments we need. It was really creative and I personally had a lot of fun participating. However leading it was absolutely chaotic because we could not even see due to the insane lag in r3 where all major armies were in a room 😭

Overall, it was a really fun battle and I hope to see more creative tournaments hosted in future!

Kiitanon, Associate Editor: Well first of all, props to the Admins and Head Judges. The idea and execution of the tournament was excellent and I think the community as a whole can agree on that. As for the results, I can’t say I’m too suprised. Going into the tournament I was predicting RPF and WV to win. Time and time again RPF have proven their ability and prowess, especially in big moments like these which made it a no brainer. I knew especially with the room specific tasks they would flourish as their troops are extraordinarily trained. As for S/M I was slightly more uncertain however WV definitely proved themselves. Compared to all other S/M participants, WV were far and away the best and it’s not even close. From an outsiders perspective, the tournament seemed like fun, and every army put up a good fight to take home the trophy for their respective division.

FatChicken, Moderator: i liked the idea of the Candy Crusher Brawl and i think this sort of unique tournament style is something that could go a long way in making tournaments more fun. while i think the challenges could be improved, with more interesting/difficult challenges + something that would be easier to judge (for more fairness), i think its a step in the right direction. moreover, being one of the ACP HCOM present at the battle itself, i did find it enjoyable, and i like how it allows armies to utilize their entire HCOM team in unique ways in order to perform better (rather than just 1-2 people leading a room, it requires a few more hands on deck to get everything done properly

Doopus, People’s Imperial Confederation: ok so pic owns and everyone else DOESN’T


With that, we can conclude that people have enjoyed this amazing tournament. The fun and unexpected objectives during the event and its uniqueness were what made it special for many people. This was truly a tournament to remember. Who do you think should have won? Was this a fair tournament? Should more tournaments be like this?

 

Sal
Reporter

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